recent art:
last updated 10.10.25 11:24
stuff i've been working on:
last updated 09.18.25 21:36
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09.18.25
quake3-marshy - source code for my unfinished Quake III mod, as i currently don't plan on working on it more (for now)
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09.18.25
haloce-lutris - long overdue chimera + refined version bump and dsoal download fix
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09.18.25
quake3-greenarmor - more cleanup, this is an example implementation
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06.27.25
marshcritter v4 website overhaul
whats new:
last updated 09.18.25 21:36
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09.18.25
cleaned up + updated some of my projects and uploaded the source code for an unfinished Quake III mod i was working on earlier this year~
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09.16.25
rewrote my about page to be a bit more concise and better represent what i do nowadays~
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08.29.25
smol update pt2! added the rss feed to the head of most pages for better browser integration, updated my 88x31 button and favicon, tweaked how my art pages are sorted a bit, and created a new page for some very old art i found while digging through archived stuff that i don't mind uploading here~
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08.28.25
smol site update- updated the dev page's CSS to be a bit prettier on desktop and changed the art on the main site header~ >w<
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06.27.25
v4 redesign and soft website relaunch!
some new features include a fixed up (atom) rss feed, new format for misc/blog pages, (partial?) mobile support, and automatic light/dark mode based on media queries.
i'll still be looking to test and improve this design further, especially as this is my first attempt at "responsive" web design~
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01.09.25
released code for adding Green Armor to vanilla Quake III Arena & the Team Arena expansion, since none of the mods that add it (that i'm aware of) are open source and i wanted to have proper powerups when playing vq3~
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12.12.24
i set up a ko-fi, for the moment i'm not planning on taking commissions there or anything like that-- its just up for tips/donations.
i also might be taking a lil step back from any (non-art) projects for the moment, need to focus on other stuff~